LeviLamina
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MineshaftRoom.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/MineshaftPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 MineshaftRoom& operator=(MineshaftRoom const&);
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 2
34 virtual ::StructurePieceType getType() const /*override*/;
35
36 // vIndex: 3
37 virtual void addChildren(
38 ::StructurePiece& startPiece,
39 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
40 ::Random& random
41 ) /*override*/;
42
43 // vIndex: 4
44 virtual bool postProcess(::BlockSource& region, ::Random&, ::BoundingBox const& chunkBB) /*override*/;
45
46 // vIndex: 1
47 virtual void moveBoundingBox(int dx, int dy, int dz) /*override*/;
48
49 // vIndex: 0
50 virtual ~MineshaftRoom() /*override*/ = default;
51 // NOLINTEND
52
53public:
54 // destructor thunk
55 // NOLINTBEGIN
56
57 // NOLINTEND
58
59public:
60 // virtual function thunks
61 // NOLINTBEGIN
62 MCAPI ::StructurePieceType $getType() const;
63
64 MCAPI void $addChildren(
65 ::StructurePiece& startPiece,
66 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
67 ::Random& random
68 );
69
70 MCAPI bool $postProcess(::BlockSource& region, ::Random&, ::BoundingBox const& chunkBB);
71
72 MCAPI void $moveBoundingBox(int dx, int dy, int dz);
73 // NOLINTEND
74
75public:
76 // vftables
77 // NOLINTBEGIN
78 MCAPI static void** $vftable();
79 // NOLINTEND
80};
Definition BlockSource.h:67
Definition BoundingBox.h:18
Definition MineshaftPiece.h:17
Definition MineshaftRoom.h:17
Definition Random.h:16
Definition StructurePiece.h:18
Definition Alias.h:14