22 ::ll::TypedStorage<1, 1, bool> mDoFill;
23 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::RoomDefinition>> mRoomDefinition;
40 virtual int getWorldZ(
int x,
int z) ;
43 virtual int getWorldX(
int x,
int z) ;
46 virtual void addHardcodedSpawnAreas(
::LevelChunk& chunk)
const ;
58 ::std::shared_ptr<::RoomDefinition> roomDefinition,
64 MCAPI
bool chunkIntersects(
::BoundingBox const& chunkBB,
int x0,
int z0,
int x1,
int z1);
66 MCAPI
void generateBoxOnFillOnly(
87 MCAPI
static int& mGridroomLeftWingConnectIndex();
89 MCAPI
static int& mGridroomRightWingConnectIndex();
91 MCAPI
static int& mGridroomSourceIndex();
93 MCAPI
static int& mGridroomTopConnectIndex();
95 MCAPI
static int const& mLeftWingIndex();
97 MCAPI
static int const& mPenthouseIndex();
99 MCAPI
static int const& mRightWingIndex();
108 ::std::shared_ptr<::RoomDefinition> roomDefinition,
126 MCAPI
int $getWorldZ(
int x,
int z);
128 MCAPI
int $getWorldX(
int x,
int z);
130 MCAPI
void $addHardcodedSpawnAreas(
::LevelChunk& chunk)
const;