42 virtual int getWorldZ(
int x,
int z) ;
45 virtual int getWorldX(
int x,
int z) ;
48 virtual void addHardcodedSpawnAreas(
::LevelChunk& chunk)
const ;
60 ::std::shared_ptr<::RoomDefinition> roomWidth,
66 MCAPI
bool chunkIntersects(
::BoundingBox const& chunkBB,
int x0,
int z0,
int x1,
int z1);
68 MCAPI
void generateBoxOnFillOnly(
89 MCAPI
static int& mGridroomLeftWingConnectIndex();
91 MCAPI
static int& mGridroomRightWingConnectIndex();
93 MCAPI
static int& mGridroomSourceIndex();
95 MCAPI
static int& mGridroomTopConnectIndex();
97 MCAPI
static int const& mLeftWingIndex();
99 MCAPI
static int const& mPenthouseIndex();
101 MCAPI
static int const& mRightWingIndex();
110 ::std::shared_ptr<::RoomDefinition> roomWidth,
128 MCAPI
int $getWorldZ(
int x,
int z);
130 MCAPI
int $getWorldX(
int x,
int z);
132 MCAPI
void $addHardcodedSpawnAreas(
::LevelChunk& chunk)
const;
138 MCAPI
static void** $vftable();