3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
39 virtual ::std::string_view getStructureName()
const ;
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition Dimension.h:83
Definition StructureStart.h:15
Definition WoodlandMansionStart.h:18
static MCAPI void ** $vftable()
MCAPI::std::string_view $getStructureName() const
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
MCAPI void _create(::Dimension &dimension, ::Random &random, int x, int z)
MCAPI void _makeStairs(::BlockPos const &startPos, ::Block const &stairBlock, uchar xStepDir, uchar yStepDir, ::BlockSource ®ion, ::BoundingBox const &chunkBB)