LeviLamina
Loading...
Searching...
No Matches
WoodlandMansionStart.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/util/Rotation.h"
7
#include "mc/world/level/BlockPos.h"
8
#include "mc/world/level/levelgen/structure/StructureStart.h"
9
10
// auto generated forward declare list
11
// clang-format off
12
class
Block
;
13
class
BlockSource
;
14
class
BoundingBox
;
15
class
Dimension
;
16
class
Random
;
17
// clang-format on
18
19
class
WoodlandMansionStart
:
public
::StructureStart
{
20
public
:
21
// member variables
22
// NOLINTBEGIN
23
::ll::TypedStorage<1, 1, ::Rotation> mRotationGenerated;
24
::ll::TypedStorage<4, 12, ::BlockPos> mPositionGenerated;
25
// NOLINTEND
26
27
public
:
28
// virtual functions
29
// NOLINTBEGIN
30
virtual
bool
postProcess(
::BlockSource
& region,
::Random
& random,
::BoundingBox
const
& chunkBB)
/*override*/
;
31
32
virtual ::std::string_view getStructureName()
const
/*override*/
;
33
34
virtual
~WoodlandMansionStart
()
/*override*/
=
default
;
35
// NOLINTEND
36
37
public
:
38
// member functions
39
// NOLINTBEGIN
40
MCAPI
void
_create(
::Dimension
& dimension,
::Random
& random,
int
x,
int
z);
41
42
MCAPI
void
_makeStairs(
43
::BlockPos
const
& startPos,
44
::Block
const
& stairBlock,
45
uchar xStepDir,
46
uchar yStepDir,
47
::BlockSource
& region,
48
::BoundingBox
const
& chunkBB
49
);
50
// NOLINTEND
51
52
public
:
53
// virtual function thunks
54
// NOLINTBEGIN
55
MCAPI
bool
$postProcess(
::BlockSource
& region,
::Random
& random,
::BoundingBox
const
& chunkBB);
56
57
MCAPI ::std::string_view $getStructureName()
const
;
58
59
60
// NOLINTEND
61
62
public
:
63
// vftables
64
// NOLINTBEGIN
65
MCNAPI
static
void
**
$vftable
();
66
// NOLINTEND
67
};
BlockPos
Definition
BlockPos.h:19
BlockSource
Definition
BlockSource.h:68
Block
Definition
Block.h:43
BoundingBox
Definition
BoundingBox.h:13
Dimension
Definition
Dimension.h:85
Random
Definition
Random.h:10
StructureStart
Definition
StructureStart.h:15
WoodlandMansionStart
Definition
WoodlandMansionStart.h:19
WoodlandMansionStart::$vftable
static MCAPI void ** $vftable()
src
mc
world
level
levelgen
structure
WoodlandMansionStart.h
Generated on
for LeviLamina by
1.16.1