LeviLamina
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WoodlandMansionStart.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockPos;
12class BlockSource;
13class BoundingBox;
14class Dimension;
15class Random;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 // vIndex: 1
36 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
37
38 // vIndex: 4
39 virtual ::std::string_view getStructureName() const /*override*/;
40
41 // vIndex: 0
42 virtual ~WoodlandMansionStart() /*override*/ = default;
43 // NOLINTEND
44
45public:
46 // member functions
47 // NOLINTBEGIN
48 MCNAPI void _create(::Dimension& dimension, ::Random& random, int x, int z);
49
50 MCNAPI void _makeStairs(
51 ::BlockPos const& startPos,
52 ::Block const& stairBlock,
53 uchar xStepDir,
54 uchar yStepDir,
55 ::BlockSource& region,
56 ::BoundingBox const& chunkBB
57 );
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63 MCNAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
64
65 MCNAPI ::std::string_view $getStructureName() const;
66 // NOLINTEND
67
68public:
69 // vftables
70 // NOLINTBEGIN
71 MCNAPI static void** $vftable();
72 // NOLINTEND
73};
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition Block.h:38
Definition BoundingBox.h:13
Definition Dimension.h:83
Definition Random.h:11
Definition StructureStart.h:15
Definition WoodlandMansionStart.h:18
static MCAPI void ** $vftable()
MCAPI::std::string_view $getStructureName() const
MCAPI bool $postProcess(::BlockSource &region, ::Random &random, ::BoundingBox const &chunkBB)
MCAPI void _create(::Dimension &dimension, ::Random &random, int x, int z)
MCAPI void _makeStairs(::BlockPos const &startPos, ::Block const &stairBlock, uchar xStepDir, uchar yStepDir, ::BlockSource &region, ::BoundingBox const &chunkBB)
Definition Alias.h:14