LeviLamina
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WoodlandMansionFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructureFeature.h"
7
8// auto generated forward declare list
9// clang-format off
10class BiomeSource;
11class BlockPos;
12class ChunkPos;
13class Dimension;
14class HashedString;
16class Random;
17class StructureStart;
18// clang-format on
19
21public:
22 // member variables
23 // NOLINTBEGIN
27 // NOLINTEND
28
29public:
30 // prevent constructor by default
34
35public:
36 // virtual functions
37 // NOLINTBEGIN
38 // vIndex: 3
39 virtual bool getNearestGeneratedFeature(
40 ::Dimension& dimension,
41 ::BiomeSource const& biomeSource,
42 ::BlockPos const& origin,
43 ::BlockPos& pos,
44 ::IPreliminarySurfaceProvider const& preliminarySurfaceLevel,
45 bool mustBeInNewChunks,
46 ::std::optional<::HashedString> const& biomeTag
47 ) /*override*/;
48
49 // vIndex: 2
50 virtual bool shouldPostProcessMobs() const /*override*/;
51
52 // vIndex: 4
53 virtual bool
54 isFeatureChunk(::BiomeSource const& biomeSource, ::Random& random, ::ChunkPos const& lc, uint levelSeed, ::IPreliminarySurfaceProvider const& preliminarySurfaceLevel, ::Dimension const&) /*override*/
55 ;
56
57 // vIndex: 5
58 virtual ::std::unique_ptr<::StructureStart>
59 createStructureStart(::Dimension& dimension, ::BiomeSource const&, ::Random& random, ::ChunkPos const& lc, ::IPreliminarySurfaceProvider const&) /*override*/
60 ;
61
62 // vIndex: 0
63 virtual ~WoodlandMansionFeature() /*override*/ = default;
64 // NOLINTEND
65
66public:
67 // member functions
68 // NOLINTBEGIN
69 MCAPI explicit WoodlandMansionFeature(uint seed);
70 // NOLINTEND
71
72public:
73 // constructor thunks
74 // NOLINTBEGIN
75 MCAPI void* $ctor(uint seed);
76 // NOLINTEND
77
78public:
79 // destructor thunk
80 // NOLINTBEGIN
81
82 // NOLINTEND
83
84public:
85 // virtual function thunks
86 // NOLINTBEGIN
87 MCAPI bool $getNearestGeneratedFeature(
88 ::Dimension& dimension,
89 ::BiomeSource const& biomeSource,
90 ::BlockPos const& origin,
91 ::BlockPos& pos,
92 ::IPreliminarySurfaceProvider const& preliminarySurfaceLevel,
93 bool mustBeInNewChunks,
94 ::std::optional<::HashedString> const& biomeTag
95 );
96
97 MCFOLD bool $shouldPostProcessMobs() const;
98
99 MCAPI bool
100 $isFeatureChunk(::BiomeSource const& biomeSource, ::Random& random, ::ChunkPos const& lc, uint levelSeed, ::IPreliminarySurfaceProvider const& preliminarySurfaceLevel, ::Dimension const&);
101
102 MCAPI ::std::unique_ptr<::StructureStart>
103 $createStructureStart(::Dimension& dimension, ::BiomeSource const&, ::Random& random, ::ChunkPos const& lc, ::IPreliminarySurfaceProvider const&);
104 // NOLINTEND
105
106public:
107 // vftables
108 // NOLINTBEGIN
109 MCAPI static void** $vftable();
110 // NOLINTEND
111};
Definition BiomeSource.h:16
Definition BlockPos.h:18
Definition ChunkPos.h:11
Definition Dimension.h:83
Definition HashedString.h:5
Definition IPreliminarySurfaceProvider.h:8
Definition Random.h:16
Definition StructureFeature.h:23
Definition StructureStart.h:13
Definition WoodlandMansionFeature.h:20
Definition Alias.h:14