LeviLamina
Loading...
Searching...
No Matches
BuriedTreasurePiece.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructurePiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12class BlockSource;
13class BoundingBox;
14class Random;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<4, 4, int> mRadius;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual ::StructurePieceType getType() const /*override*/;
28
29 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
30
31 virtual ~BuriedTreasurePiece() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCAPI bool _isCovered(::BlockSource const& region, ::BlockPos const& blockPos) const;
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43 MCAPI ::StructurePieceType $getType() const;
44
45 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
46
47
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCNAPI static void** $vftable();
54 // NOLINTEND
55};
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition BoundingBox.h:13
Definition BuriedTreasurePiece.h:17
static MCAPI void ** $vftable()
Definition Random.h:10
Definition StructurePiece.h:18