LeviLamina
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BuriedTreasurePiece.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructurePiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12class BlockSource;
13class BoundingBox;
14class Random;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 2
34 virtual ::StructurePieceType getType() const /*override*/;
35
36 // vIndex: 4
37 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
38
39 // vIndex: 0
40 virtual ~BuriedTreasurePiece() /*override*/ = default;
41 // NOLINTEND
42
43public:
44 // member functions
45 // NOLINTBEGIN
46 MCAPI void _buryChest(::BlockSource& region, ::Random& random, ::BlockPos& blockPos) const;
47
48 MCAPI bool _isCovered(::BlockSource const& region, ::BlockPos const& blockPos) const;
49 // NOLINTEND
50
51public:
52 // destructor thunk
53 // NOLINTBEGIN
54
55 // NOLINTEND
56
57public:
58 // virtual function thunks
59 // NOLINTBEGIN
60 MCAPI ::StructurePieceType $getType() const;
61
62 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCAPI static void** $vftable();
69 // NOLINTEND
70};
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition BoundingBox.h:18
Definition BuriedTreasurePiece.h:17
Definition Random.h:16
Definition StructurePiece.h:18
Definition Alias.h:14