3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/ScatteredFeaturePiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
36 virtual ::StructurePieceType getType()
const ;
45 virtual ~Igloo() =
default;
Definition BlockSource.h:67
Definition BoundingBox.h:13
static MCAPI void ** $vftable()
MCAPI void $postProcessMobsAt(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
static MCAPI ::std::string const & STRUCTURE_LOCATION_IGLOO_TRAPDOOR()
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
static MCAPI ::std::string const & STRUCTURE_LOCATION_IGLOO_NO_TRAPDOOR()
static MCAPI ::std::string const & STRUCTURE_LOCATION_LABORATORY()
MCAPI::StructurePieceType $getType() const
static MCAPI ::std::string const & STRUCTURE_LOCATION_LADDER()
Definition ScatteredFeaturePiece.h:14