LeviLamina
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NBRoomCrossing.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/NetherFortressPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 2
22 virtual ::StructurePieceType getType() const /*override*/;
23
24 // vIndex: 3
25 virtual void addChildren(
26 ::StructurePiece& startPiece,
27 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
28 ::Random& random
29 ) /*override*/;
30
31 // vIndex: 4
32 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
33
34 // vIndex: 0
35 virtual ~NBRoomCrossing() /*override*/ = default;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCAPI static ::std::unique_ptr<::NetherFortressPiece> createPiece(
42 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
43 ::Random& footX,
44 int footY,
45 int footZ,
46 int direction,
47 int genDepth,
48 int random
49 );
50 // NOLINTEND
51
52public:
53 // destructor thunk
54 // NOLINTBEGIN
55
56 // NOLINTEND
57
58public:
59 // virtual function thunks
60 // NOLINTBEGIN
61 MCAPI ::StructurePieceType $getType() const;
62
63 MCAPI void $addChildren(
64 ::StructurePiece& startPiece,
65 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
66 ::Random& random
67 );
68
69 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
70 // NOLINTEND
71
72public:
73 // vftables
74 // NOLINTBEGIN
75 MCAPI static void** $vftable();
76 // NOLINTEND
77};
Definition BlockSource.h:67
Definition BoundingBox.h:18
Definition NBRoomCrossing.h:17
Definition NetherFortressPiece.h:18
Definition Random.h:16
Definition StructurePiece.h:18