3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureFeature.h"
26 virtual bool isFeatureChunk(
36 virtual bool shouldPostProcessMobs()
const ;
39 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
Definition BiomeSource.h:19
Definition Dimension.h:83
Definition IPreliminarySurfaceProvider.h:8
Definition MineshaftFeature.h:18
MCAPI bool $shouldPostProcessMobs() const
MCAPI ::std::unique_ptr<::StructureStart > $createStructureStart(::Dimension &generator, ::BiomeSource const &biomeSource, ::Random &random, ::ChunkPos const &lc, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel)
static MCAPI void ** $vftable()
MCAPI bool $isFeatureChunk(::BiomeSource const &biomeSource, ::Random &random, ::ChunkPos const &pos, uint levelSeed, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, ::Dimension const &dimension)
Definition StructureFeature.h:23
Definition StructureStart.h:15