LeviLamina
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NBStartPiece.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/NBBridgeCrossing.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Random;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 NBStartPiece& operator=(NBStartPiece const&);
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 2
34 virtual ::StructurePieceType getType() const /*override*/;
35
36 // vIndex: 0
37 virtual ~NBStartPiece() /*override*/ = default;
38 // NOLINTEND
39
40public:
41 // member functions
42 // NOLINTBEGIN
43 MCNAPI NBStartPiece(::Random& random, int west, int north);
44 // NOLINTEND
45
46public:
47 // constructor thunks
48 // NOLINTBEGIN
49 MCNAPI void* $ctor(::Random& random, int west, int north);
50 // NOLINTEND
51
52public:
53 // virtual function thunks
54 // NOLINTBEGIN
55 MCNAPI ::StructurePieceType $getType() const;
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCNAPI static void** $vftable();
62 // NOLINTEND
63};
Definition NBBridgeCrossing.h:17
Definition NBStartPiece.h:14
MCAPI::StructurePieceType $getType() const
MCAPI NBStartPiece(::Random &random, int west, int north)
static MCAPI void ** $vftable()
MCAPI void * $ctor(::Random &random, int west, int north)
Definition Random.h:11
Definition Alias.h:14