20class NetherFortressFeature :
public ::StructureFeature {
24 ::ll::TypedStorage<8, 24, ::std::vector<::BiomeIdType>> mAllowedBiomes;
29 NetherFortressFeature();
34 virtual ::gsl::span<::BiomeIdType const> getRequiredBiomes()
const ;
36 virtual bool shouldAddHardcodedSpawnAreas()
const ;
38 virtual bool isFeatureChunk(
47 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
55 virtual ~NetherFortressFeature() =
default;
61 MCAPI NetherFortressFeature(uint& seed,
::BaseGameVersion const& baseGameVersion);
73 MCFOLD ::gsl::span<::BiomeIdType const> $getRequiredBiomes()
const;
75 MCFOLD
bool $shouldAddHardcodedSpawnAreas()
const;
77 MCAPI
bool $isFeatureChunk(
86 MCAPI ::std::unique_ptr<::StructureStart> $createStructureStart(