LeviLamina
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IStructureTemplate.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/chunk/NeighborAwareBlockUpdateType.h"
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// auto generated forward declare list
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// clang-format off
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class
Block
;
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class
BlockPos
;
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namespace
br::worldgen {
struct
StructureTemplateBlockPalette
; }
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// clang-format on
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class
IStructureTemplate
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~IStructureTemplate
() =
default
;
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virtual ::br::worldgen::StructureTemplateBlockPalette randomPalette(
::BlockPos
)
const
= 0;
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virtual ::BlockPos rawSize()
const
= 0;
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virtual ::NeighborAwareBlockUpdateType shouldHandleUpgradeForBlock(
::Block
const
&)
const
= 0;
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
BlockPos
Definition
BlockPos.h:19
Block
Definition
Block.h:43
IStructureTemplate
Definition
IStructureTemplate.h:15
br::worldgen::StructureTemplateBlockPalette
Definition
StructureTemplateBlockPalette.h:11
src
mc
world
level
levelgen
structure
IStructureTemplate.h
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for LeviLamina by
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