26 virtual int generateHeightAtPosition(
30 ::std::unordered_map<
::ChunkPos, ::std::unique_ptr<::std::vector<short>>>&
35 virtual ::Block
const& getBeardStabilizeBlock(
::Block const&)
const ;
37 virtual ::AdjustmentEffect getTerrainAdjustmentEffect()
const ;
45 MCAPI
static void addPieces(
47 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
57 MCAPI
int $generateHeightAtPosition(
61 ::std::unordered_map<
::ChunkPos, ::std::unique_ptr<::std::vector<short>>>&
66 MCAPI ::Block
const& $getBeardStabilizeBlock(
::Block const&)
const;
68 MCFOLD ::AdjustmentEffect $getTerrainAdjustmentEffect()
const;