36 virtual ::Block
const& getBeardStabilizeBlock(
::Block const&)
const ;
39 virtual ::AdjustmentEffect getTerrainAdjustmentEffect()
const ;
48 MCAPI
static void addPieces(
50 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
53 ::VanillaBiomeTypes biomeType,
73 MCAPI ::Block
const& $getBeardStabilizeBlock(
::Block const&)
const;
75 MCFOLD ::AdjustmentEffect $getTerrainAdjustmentEffect()
const;
81 MCAPI
static void** $vftable();