LeviLamina
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SkinInfoData.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
SerializedSkin
;
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namespace
mce {
struct
Image; }
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// clang-format on
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class
SkinInfoData
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 32>
mUnk104d2d;
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::ll::UntypedStorage<1, 1>
mUnkbcf085;
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::ll::UntypedStorage<1, 1>
mUnke33fb1;
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::ll::UntypedStorage<8, 528>
mUnk451ea9;
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// NOLINTEND
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public
:
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// prevent constructor by default
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SkinInfoData
& operator=(
SkinInfoData
const
&);
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SkinInfoData
(
SkinInfoData
const
&);
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SkinInfoData
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~SkinInfoData
() =
default
;
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// vIndex: 1
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virtual
void
updateSkin(
::SerializedSkin
const
&,
::mce::Image
const
*,
::mce::Image
const
*) = 0;
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// vIndex: 2
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virtual
bool
hasValidTexture() = 0;
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// vIndex: 3
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virtual
bool
validateAndResizeSkinData(
::mce::Image
&,
bool
);
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
bool
isValidSize(uint64 skinSize);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
SerializedSkin
Definition
SerializedSkin.h:27
SkinInfoData
Definition
SkinInfoData.h:11
ll::UntypedStorage
Definition
Alias.h:14
mce::Image
Definition
Image.h:16
src
mc
world
actor
player
SkinInfoData.h
Generated on Sat Apr 26 2025 05:56:06 for LeviLamina by
1.12.0