LeviLamina
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SkinInfoData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/player/SerializedSkinRef.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace mce { struct Image; }
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<8, 32, ::std::string> mDefaultMeshName;
18 ::ll::TypedStorage<1, 1, bool> mIsAlphaTest;
19 ::ll::TypedStorage<1, 1, bool> mIsDirty;
20 ::ll::TypedStorage<8, 16, ::SerializedSkinRef> mSkin;
21 // NOLINTEND
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26#ifdef LL_PLAT_S
27 virtual ~SkinInfoData() = default;
28#else // LL_PLAT_C
29 virtual ~SkinInfoData();
30#endif
31
32 virtual void updateSkin(::SerializedSkinRef const&, ::mce::Image const*, ::mce::Image const*) = 0;
33
34 virtual bool hasValidTexture() = 0;
35
36 virtual bool validateAndResizeSkinData(::mce::Image& image, bool isPremium);
37 // NOLINTEND
38
39public:
40 // static functions
41 // NOLINTBEGIN
42 MCAPI_C static bool verifyIsPremiumGeometry(::std::string const& geometryName);
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48 MCFOLD void $dtor();
49 // NOLINTEND
50
51public:
52 // virtual function thunks
53 // NOLINTBEGIN
54#ifdef LL_PLAT_C
55 MCAPI bool $validateAndResizeSkinData(::mce::Image& image, bool isPremium);
56#endif
57
58
59 // NOLINTEND
60
61public:
62 // vftables
63 // NOLINTBEGIN
64 MCAPI static void** $vftable();
65 // NOLINTEND
66};
Definition SerializedSkinRef.h:22
Definition SkinInfoData.h:13
Definition Image.h:12