16 ::ll::TypedStorage<8, 224, ::PlayerAuthInputPacket> mCurrentUpdate;
17 ::ll::TypedStorage<4, 12, ::Vec3> mOldPosition;
18 ::ll::TypedStorage<4, 8, ::Vec2> mPrevRotation;
19 ::ll::TypedStorage<4, 8, ::Vec2> mNewRotation;
20 ::ll::TypedStorage<1, 1, bool> mShouldCorrectForSneaking;