LeviLamina
Loading...
Searching...
No Matches
ServerPlayerCurrentMovementComponent Struct Reference

Public Attributes

::ll::TypedStorage< 8, 232, ::PlayerAuthInputPacket > mCurrentUpdate
::ll::TypedStorage< 4, 12, ::Vec3 > mOldPosition
::ll::TypedStorage< 4, 8, ::Vec2 > mPrevRotation
::ll::TypedStorage< 4, 8, ::Vec2 > mNewRotation
::ll::TypedStorage< 1, 1, bool > mShouldCorrectForSneaking

The documentation for this struct was generated from the following file: