LeviLamina
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ServerPlayerCurrentMovementComponent Struct Reference

Public Attributes

::ll::TypedStorage< 8, 224, ::PlayerAuthInputPacketmCurrentUpdate
 
::ll::TypedStorage< 4, 12, ::Vec3mOldPosition
 
::ll::TypedStorage< 4, 8, ::Vec2mPrevRotation
 
::ll::TypedStorage< 4, 8, ::Vec2mNewRotation
 
::ll::TypedStorage< 1, 1, bool > mShouldCorrectForSneaking
 

The documentation for this struct was generated from the following file: