19class FaceDirectionalActorBlock :
public ::ActorBlock {
23 ::ll::TypedStorage<1, 1, bool> mHorizontalOnly;
24 ::ll::TypedStorage<4, 4, float> mYRotOffset;
29 FaceDirectionalActorBlock();
34 virtual ::Block
const& getRenderBlock()
const ;
36 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
38 virtual ::Flip getFaceFlip(uchar face,
::Block const& block)
const ;
40 virtual ::Block
const&
41 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar face,
::Vec3 const& clickPos,
int itemValue)
const
48 MCAPI FaceDirectionalActorBlock(
49 ::std::string
const& nameId,
61 $ctor(::std::string
const& nameId,
int id,
::Material const& material,
bool horizontalOnly,
float yRotOffset);
67 MCFOLD ::Block
const& $getRenderBlock()
const;
69 MCFOLD uchar $getMappedFace(uchar face,
::Block const& block)
const;
71 MCFOLD ::Flip $getFaceFlip(uchar face,
::Block const& block)
const;
73 MCFOLD ::Block
const& $getPlacementBlock(