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LeviLamina
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Inheritance diagram for BlockGameplayHandler:Public Member Functions | |
| virtual::HandlerResult | handleEvent (::BlockGameplayEvent< void > const &)=0 |
| virtual ::GameplayHandlerResult<::CoordinatorResult > | handleEvent (::BlockGameplayEvent<::CoordinatorResult > const &)=0 |
| virtual ::GameplayHandlerResult<::std::optional<::std::string > > | handleEvent (::BlockGameplayEvent<::std::optional<::std::string > > const &)=0 |
| virtual ::GameplayHandlerResult<::CoordinatorResult > | handleEvent (::MutableBlockGameplayEvent<::CoordinatorResult > &)=0 |