LeviLamina
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BlockGameplayHandler Class Referenceabstract
+ Inheritance diagram for BlockGameplayHandler:

Public Member Functions

virtual::HandlerResult handleEvent (::BlockGameplayEvent< void > const &)=0
 
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::BlockGameplayEvent<::CoordinatorResult > const &)=0
 
virtual ::GameplayHandlerResult<::std::optional<::std::string > > handleEvent (::BlockGameplayEvent<::std::optional<::std::string > > const &)=0
 
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::MutableBlockGameplayEvent<::CoordinatorResult > &)=0
 

The documentation for this class was generated from the following file: