LeviLamina
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ShooterDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace JsonUtil { class EmptyClass; }
11// clang-format on
12
14public:
15 // member variables
16 // NOLINTBEGIN
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 ShooterDefinition& operator=(ShooterDefinition const&);
30
31public:
32 // member functions
33 // NOLINTBEGIN
34 MCNAPI void addSoundByName(::std::string const& name);
35
36 MCNAPI void setActorDefByName(::std::string const& name);
37 // NOLINTEND
38
39public:
40 // static functions
41 // NOLINTBEGIN
42 MCNAPI static void
44 // NOLINTEND
45};
Definition JsonSchemaObjectNode.h:8
Definition ShooterDefinition.h:13
MCAPI void setActorDefByName(::std::string const &name)
MCAPI void addSoundByName(::std::string const &name)
static MCAPI void buildSchema(::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ShooterDefinition > > &root)
Definition Alias.h:14