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MCAPI void | addSoundByName (::std::string const &name) |
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MCAPI void | setActorDefByName (::std::string const &name) |
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MCFOLD void * | $ctor () |
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::ll::TypedStorage< 4, 4, float > | mThrowPower |
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::ll::TypedStorage< 8, 24, ::std::vector<::ShooterProjectileData > > | mShooterProjectileData |
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::ll::TypedStorage< 8, 176, ::ActorDefinitionIdentifier > | mDefaultActorDef |
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::ll::TypedStorage< 4, 4, int > | mDefaultAuxValue |
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::ll::TypedStorage< 4, 4, ::SharedTypes::Legacy::LevelSoundEvent > | mSoundEvent |
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::ll::TypedStorage< 1, 1, bool > | mMagicAttacks |
The documentation for this class was generated from the following file: