21 ::ll::TypedStorage<8, 16, ::ItemDescriptor> itemDesc;
22 ::ll::TypedStorage<1, 1, bool> useOffhand;
23 ::ll::TypedStorage<1, 1, bool> searchInventory;
24 ::ll::TypedStorage<1, 1, bool> useInCreative;
31 ::ll::TypedStorage<8, 24, ::std::vector<::ShooterItemComponentLegacyFactoryData::ShooterAmmunitionEntry>>
33 ::ll::TypedStorage<4, 4, float> mDrawDuration;
34 ::ll::TypedStorage<1, 1, bool> mScalePowerByDrawDuration;
35 ::ll::TypedStorage<1, 1, bool> mChargeOnDraw;
Definition ShooterItemComponentLegacyFactoryData.h:17