28 ::ll::TypedStorage<8, 16, ::ItemDescriptor> itemDesc;
29 ::ll::TypedStorage<1, 1, bool> useOffhand;
30 ::ll::TypedStorage<1, 1, bool> searchInventory;
31 ::ll::TypedStorage<1, 1, bool> useInCreative;
43 MCFOLD ::ShooterItemComponentLegacyFactoryData::ShooterAmmunitionEntry&
57 ::ll::TypedStorage<8, 24, ::std::vector<::ShooterItemComponentLegacyFactoryData::ShooterAmmunitionEntry>>
59 ::ll::TypedStorage<4, 4, float> mDrawDuration;
60 ::ll::TypedStorage<1, 1, bool> mScalePowerByDrawDuration;
61 ::ll::TypedStorage<1, 1, bool> mChargeOnDraw;
74 MCAPI
static void bindType(
76 ::std::vector<::AllExperiments>
const& requiredToggles,
77 ::std::optional<::SemVersion> releasedMinFormatVersion
Definition ShooterItemComponentLegacyFactoryData.h:24