LeviLamina
Loading...
Searching...
No Matches
ShooterItemComponentLegacyFactoryData Struct Reference
Inheritance diagram for ShooterItemComponentLegacyFactoryData:

Classes

struct  ShooterAmmunitionEntry

Static Public Member Functions

static MCAPI void bindType (::cereal::ReflectionCtx &ctx, ::std::vector<::AllExperiments > const &requiredToggles, ::std::optional<::SemVersion > releasedMinFormatVersion)
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 24, ::std::vector<::ShooterItemComponentLegacyFactoryData::ShooterAmmunitionEntry > > mAmmunition
::ll::TypedStorage< 4, 4, float > mDrawDuration
::ll::TypedStorage< 1, 1, bool > mScalePowerByDrawDuration
::ll::TypedStorage< 1, 1, bool > mChargeOnDraw

Member Function Documentation

◆ $vftable()

MCAPI void ** ShooterItemComponentLegacyFactoryData::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: