LeviLamina
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ShooterItemComponentLegacyFactoryData Struct Reference
+ Inheritance diagram for ShooterItemComponentLegacyFactoryData:

Classes

struct  ShooterAmmunitionEntry
 

Public Member Functions

ShooterItemComponentLegacyFactoryDataoperator= (ShooterItemComponentLegacyFactoryData const &)
 
 ShooterItemComponentLegacyFactoryData (ShooterItemComponentLegacyFactoryData const &)
 

Static Public Member Functions

static MCAPI void bindType (::cereal::ReflectionCtx &ctx, ::std::vector<::AllExperiments > const &requiredToggles, ::std::optional<::SemVersion > releasedMinFormatVersion)
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnk597ee5
 
::ll::UntypedStorage< 4, 4 > mUnk6b3fc3
 
::ll::UntypedStorage< 1, 1 > mUnkb19aba
 
::ll::UntypedStorage< 1, 1 > mUnk2bb913
 

Member Function Documentation

◆ $vftable()

static MCAPI void ** ShooterItemComponentLegacyFactoryData::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: