LeviLamina
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MobSpawnerBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/ActorBlockBase.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Block;
13class BlockLegacy;
14class BlockPos;
17// clang-format on
18
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 // vIndex: 5
24 virtual ::AABB
26 const /*override*/;
27
28 // vIndex: 9
29 virtual ::AABB const&
30 getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const
31 /*override*/;
32
33 // vIndex: 138
34 virtual bool isInteractiveBlock() const /*override*/;
35
36 // vIndex: 0
37 virtual ~MobSpawnerBlock() /*override*/ = default;
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCFOLD ::AABB
51 const;
52
53 MCFOLD ::AABB const&
54 $getOutline(::Block const&, ::IConstBlockSource const&, ::BlockPos const& pos, ::AABB& bufferValue) const;
55
56 MCFOLD bool $isInteractiveBlock() const;
57 // NOLINTEND
58
59public:
60 // vftables
61 // NOLINTBEGIN
62 MCAPI static void** $vftable();
63 // NOLINTEND
64};
Definition AABB.h:16
Definition ActorBlockBase.h:6
Definition BlockLegacy.h:88
Definition BlockPos.h:18
Definition Block.h:36
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition MobSpawnerBlock.h:19
Definition optional_ref.h:10