3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/monster/HumanoidMonster.h"
18 virtual float _getWalkTargetValue(
::BlockPos const& pos) ;
27 MCFOLD
float $_getWalkTargetValue(
::BlockPos const& pos);
Definition HumanoidMonster.h:14
Definition VindicationIllager.h:13
static MCAPI void ** $vftable()