3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/monster/HumanoidMonster.h"
17 virtual float _getWalkTargetValue(
::BlockPos const& pos) ;
25 MCFOLD
float $_getWalkTargetValue(
::BlockPos const& pos);
33 MCAPI
static void** $vftable();
Definition HumanoidMonster.h:14
Definition VindicationIllager.h:13