3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockLegacy.h"
20namespace BlockEvents {
class BlockPlaceEvent; }
46 virtual bool getCollisionShapeForCamera(
54 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
69 MCAPI static ::AABB& BLOCK_AABB();
71 MCAPI static ::BaseGameVersion
const& SOUL_SAND_BREAKS_FALLING_BLOCK_VERSION();
95 MCFOLD
bool $getCollisionShapeForCamera(
102 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
108 MCAPI
static void** $vftable();
Definition BaseGameVersion.h:13
Definition BlockPlaceEvent.h:15
Definition BlockLegacy.h:88
Definition BlockSource.h:67
Definition Experiments.h:14
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:24
Definition SoulSandBlock.h:23
Definition optional_ref.h:10