LeviLamina
Loading...
Searching...
No Matches
BlockTextureTessellator.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
Tessellator
;
8
class
Vec3
;
9
struct
TextureUVCoordinateSet
;
10
// clang-format on
11
12
namespace
BlockTextureTessellator {
13
// functions
14
// NOLINTBEGIN
15
MCNAPI
void
tessellate(
16
::Tessellator
& t,
17
::Vec3
const
& pos,
18
::TextureUVCoordinateSet
const
& tex,
19
bool
usePBRFormats,
20
bool
center,
21
int
width,
22
float
rotation,
23
::Vec3
const
& offsetBottom,
24
bool
renderBothSides,
25
bool
useNormals,
26
float
tileWidth,
27
bool
flipHorizontal
28
);
29
// NOLINTEND
30
31
}
// namespace BlockTextureTessellator
Tessellator
Definition
Tessellator.h:19
Vec3
Definition
Vec3.h:10
TextureUVCoordinateSet
Definition
TextureUVCoordinateSet.h:10
src-client
mc
client
renderer
BlockTextureTessellator.h
Generated on Fri Dec 12 2025 16:34:19 for LeviLamina by
1.12.0