33 virtual ::std::string
const& getDialogueText()
const ;
36 virtual ::std::string
const& getRawDialogueText()
const ;
39 virtual ::std::string
const& getNameText()
const ;
42 virtual ::std::string
const& getNameRawText()
const ;
45 virtual ::std::string
const& getSceneName()
const ;
48 virtual ::npc::ActionContainer* getActionsContainer() ;
51 virtual ::npc::ActionContainer
const* getActionsContainer()
const ;
54 virtual ::ActorUniqueID getActorUniqueID() ;
57 virtual ::Actor* getActor() ;
60 virtual ::Actor
const* getActor()
const ;
63 virtual bool isRemoteFire() ;