20class Skeleton :
public ::HumanoidMonster {
23 enum class SkeletonType :
int {
34 ::ll::TypedStorage<8, 8, ::WitherBoss*> mParentWither;
46 virtual ::ActorHurtResult
47 doHurtTarget(
::Actor* target, ::SharedTypes::Legacy::ActorDamageCause
const& cause) ;
49 virtual bool canBeAffected(uint effectId)
const ;
51 virtual void setTarget(
::Actor* target) ;
53 virtual void normalTick() ;
55 virtual bool canFreeze()
const ;
57 virtual void getDebugText(::std::vector<::std::string>& outputInfo) ;
87 MCAPI ::ActorHurtResult $doHurtTarget(
::Actor* target, ::SharedTypes::Legacy::ActorDamageCause
const& cause);
89 MCAPI
bool $canBeAffected(uint effectId)
const;
91 MCFOLD
void $setTarget(
::Actor* target);
93 MCAPI
void $normalTick();
95 MCAPI
bool $canFreeze()
const;
97 MCAPI
void $getDebugText(::std::vector<::std::string>& outputInfo);
105 MCAPI
static void** $vftable();
Definition EntityContext.h:17