LeviLamina
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Pufferfish.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/animal/Fish.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
13class EntityContext;
15// clang-format on
16
17class Pufferfish : public ::Fish {
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 24
22 virtual void normalTick() /*override*/;
23
24 // vIndex: 27
25 virtual bool startRiding(::Actor& vehicle, bool forceRiding) /*override*/;
26
27 // vIndex: 135
28 virtual bool _hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite) /*override*/;
29
30 // vIndex: 8
31 virtual ~Pufferfish() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCAPI Pufferfish(
38 ::ActorDefinitionGroup* definitions,
39 ::ActorDefinitionIdentifier const& definitionName,
40 ::EntityContext& entityContext
41 );
42 // NOLINTEND
43
44public:
45 // constructor thunks
46 // NOLINTBEGIN
47 MCAPI void* $ctor(
48 ::ActorDefinitionGroup* definitions,
49 ::ActorDefinitionIdentifier const& definitionName,
50 ::EntityContext& entityContext
51 );
52 // NOLINTEND
53
54public:
55 // destructor thunk
56 // NOLINTBEGIN
57
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63 MCAPI void $normalTick();
64
65 MCFOLD bool $startRiding(::Actor& vehicle, bool forceRiding);
66
67 MCAPI bool $_hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite);
68 // NOLINTEND
69
70public:
71 // vftables
72 // NOLINTBEGIN
73 MCAPI static void** $vftable();
74 // NOLINTEND
75};
Definition ActorDamageSource.h:18
Definition ActorDefinitionGroup.h:27
Definition Actor.h:104
Definition EntityContext.h:16
Definition Fish.h:18
Definition Pufferfish.h:17
Definition ActorDefinitionIdentifier.h:13