LeviLamina
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RemovedActorDamageByType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDamageSource.h"
7#include "mc/world/actor/ActorType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<4, 4, ::ActorType> mEntityType;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 // vIndex: 10
25 virtual ::std::pair<::std::string, ::std::vector<::std::string>>
26 getDeathMessage(::std::string deadName, ::Actor* dead) const /*override*/;
27
28 // vIndex: 21
29 virtual ::std::unique_ptr<::ActorDamageSource> clone() const /*override*/;
30
31 // vIndex: 14
32 virtual ::ActorType getEntityType() const /*override*/;
33
34 // vIndex: 0
35 virtual ~RemovedActorDamageByType() /*override*/ = default;
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41
42 // NOLINTEND
43};
Definition ActorDamageSource.h:18
Definition Actor.h:102
Definition RemovedActorDamageByType.h:14