LeviLamina
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RemovedActorDamageByType.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorDamageSource.h"
7#include "mc/world/actor/ActorType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
26
27public:
28 // virtual functions
29 // NOLINTBEGIN
30 // vIndex: 10
31 virtual ::std::pair<::std::string, ::std::vector<::std::string>>
32 getDeathMessage(::std::string deadName, ::Actor* dead) const /*override*/;
33
34 // vIndex: 21
35 virtual ::std::unique_ptr<::ActorDamageSource> clone() const /*override*/;
36
37 // vIndex: 14
38 virtual ::ActorType getEntityType() const /*override*/;
39
40 // vIndex: 0
41 virtual ~RemovedActorDamageByType() /*override*/ = default;
42 // NOLINTEND
43
44public:
45 // destructor thunk
46 // NOLINTBEGIN
47
48 // NOLINTEND
49
50public:
51 // virtual function thunks
52 // NOLINTBEGIN
53
54 // NOLINTEND
55};
Definition ActorDamageSource.h:18
Definition Actor.h:104
Definition RemovedActorDamageByType.h:14
Definition Alias.h:14