LeviLamina
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SpawnLootEventResponse Class Reference
+ Inheritance diagram for SpawnLootEventResponse:

Public Member Functions

virtual::std::string const & getName () const
 
virtual void executeAction (::RenderParams &params) const
 
virtual void buildSchema (::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::EventResponseCollection > > &schema, ::Factory<::EventResponse > const &factory) const
 
MCAPI::std::string const & $getName () const
 
MCAPI void $executeAction (::RenderParams &params) const
 
MCAPI void $buildSchema (::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::EventResponseCollection > > &schema, ::Factory<::EventResponse > const &factory) const
 
MCAPI void $dtor ()
 

Static Public Member Functions

static MCAPI ::std::string const & NameID ()
 
static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > lootTablePath
 

Member Function Documentation

◆ executeAction()

virtual void SpawnLootEventResponse::executeAction ( ::RenderParams & params) const
virtual

Implements EventResponse.

◆ buildSchema()

virtual void SpawnLootEventResponse::buildSchema ( ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::EventResponseCollection > > & schema,
::Factory<::EventResponse > const & factory ) const
virtual

Reimplemented from EventResponse.


The documentation for this class was generated from the following file: