LeviLamina
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FossilFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockDescriptor.h"
7#include "mc/world/level/levelgen/feature/Feature.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12class BlockSource;
13class Random;
14// clang-format on
15
16class FossilFeature : public ::Feature {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 184, ::BlockDescriptor> mOreBlockDescriptor;
21 ::ll::TypedStorage<4, 4, int> mMaxEmptyCorners;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 // vIndex: 4
28 virtual bool place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const /*override*/;
29
30 // vIndex: 0
31 virtual ~FossilFeature() /*override*/ = default;
32 // NOLINTEND
33
34public:
35 // static variables
36 // NOLINTBEGIN
37 MCAPI static ::std::add_lvalue_reference_t<::std::string const[]> STRUCTURE_LOCATION_FOSSIL();
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43 MCAPI bool $place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const;
44 // NOLINTEND
45
46public:
47 // vftables
48 // NOLINTBEGIN
49 MCNAPI static void** $vftable();
50 // NOLINTEND
51};
Definition BlockPos.h:17
Definition BlockSource.h:66
Definition Feature.h:18
Definition FossilFeature.h:16
static MCAPI void ** $vftable()
Definition Random.h:10