LeviLamina
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GameplayUserSuspension Class Reference

Public Types

enum class  State : int { Suspend = 0 , Resume = 1 }
 

Public Member Functions

GameplayUserSuspensionoperator= (GameplayUserSuspension const &)
 
 GameplayUserSuspension (GameplayUserSuspension const &)
 

Public Attributes

::ll::UntypedStorage< 8, 24 > mUnkcabae6
 
::ll::UntypedStorage< 4, 4 > mUnkb21e1d
 

The documentation for this class was generated from the following file: