3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/models/AsyncCachedTextureLoader.h"
7#include "mc/client/renderer/ImageBufferResourceManager.h"
8#include "mc/client/renderer/ImageCacheMode.h"
9#include "mc/client/renderer/TextureLoadMode.h"
10#include "mc/deps/core/resource/ResourceFileSystem.h"
11#include "mc/deps/core/resource/ResourceLocation.h"
12#include "mc/deps/core/threading/Async.h"
13#include "mc/deps/core/threading/CountTracker.h"
14#include "mc/deps/core/threading/SharedAsync.h"
15#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
16#include "mc/deps/core/utility/NonOwnerPointer.h"
17#include "mc/deps/core_graphics/ImageBuffer.h"
18#include "mc/deps/core_graphics/TextureSetLayerType.h"
19#include "mc/deps/minecraft_renderer/renderer/IsMissingTexture.h"
20#include "mc/deps/minecraft_renderer/renderer/TextureGroupBase.h"
21#include "mc/resources/ResourceLoadType.h"
22#include "mc/util/texture_set_helpers/TextureSetDefinitionLoader.h"
43class TextureGroup :
public ::Bedrock::EnableNonOwnerReferences,
public ::mce::TextureGroupBase {
46 using LoadResult = ::Bedrock::Threading::Async<void>;
48 using TextureMap = ::std::map<::ResourceLocation, ::BedrockTexture>;
50 using TextureLoadKey = ::std::pair<::ResourceLocation, ::TextureLoadMode>;
55 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions>> mAdvancedGraphicsOptions;
56 ::ll::TypedStorage<8, 352, ::AsyncCachedTextureLoader> mAsyncTextureLoader;
57 ::ll::TypedStorage<8, 16, ::std::map<::ResourceLocation, ::BedrockTexture>> mLoadedTextures;
58 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager>> mResourceLoadManager;
59 ::ll::TypedStorage<8, 8, ::mce::TextureResourceService&> mResourceService;
60 ::ll::TypedStorage<8, 48, ::cg::ImageBuffer const> mMissingTexture;
61 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::mce::ImageResourceLoader>> mImageResourceLoader;
62 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TextureSetHelpers::TextureSetDefinitionLoader::ResourceHelper>>
63 mTextureSetResourceHelper;
64 ::ll::TypedStorage<8, 16, ::std::map<::ResourceLocation, ::std::optional<uint>>> mTouchedTextures;
65 ::ll::TypedStorage<8, 16, ::ImageBufferResourceManager> mImageBufferCache;
66 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::mce::LRUCache>> mLRUCache;
70 ::std::map<::std::pair<::ResourceLocation, ::TextureLoadMode>, ::Bedrock::Threading::SharedAsync<void>>>
72 ::ll::TypedStorage<8, 16, ::Bedrock::Threading::Async<void>> mQueueLoadResultCoroutine;
73 ::ll::TypedStorage<8, 16, ::Bedrock::Threading::CountTracker> mPendingLoadTaskCounter;
74 ::ll::TypedStorage<8, 8, ::std::atomic<uint64>> mOutstandingTaskMemory;
75 ::ll::TypedStorage<8, 8, ::std::atomic<uint64>> mOutstandingTaskCount;
80 TextureGroup& operator=(TextureGroup
const&);
81 TextureGroup(TextureGroup
const&);
87 virtual ~TextureGroup() ;
89 virtual ::mce::TexturePtr getTexture(
90 ::ResourceLocation
const& resourceLocation,
91 bool const forceReload,
92 ::std::optional<uint> optLoadOrder,
93 ::cg::TextureSetLayerType
const textureType
101 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
102 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
103 ::mce::TextureResourceService& textureResourceService
107 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
108 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
109 ::mce::TextureResourceService& textureResourceService,
110 ::std::shared_ptr<::mce::ImageResourceLoader> imageResourceLoader
113 MCAPI
void _loadTextureAsyncUrgentlyIfTouched(
114 ::std::pair<::ResourceLocation, ::TextureLoadMode>
const& textureLoadKey,
115 ::std::optional<::ResourceLoadType> optionalLoadType
118 MCAPI
void _loadTexturesAsync(
119 ::gsl::span<::ResourceLocationPair> locationPairs,
120 ::std::optional<::ResourceLoadType> resourceLoadType
123 MCAPI
void _loadTexturesSync(::gsl::span<::ResourceLocation> locations);
125 MCAPI
void _unloadFileSystem(::ResourceFileSystem fileSystem);
127 MCAPI
void addEmptyTexture(::ResourceLocation
const& resourceLocation,
int width,
int height);
129 MCAPI
void clearCPUStorage();
131 MCAPI
void enableLRUCache(uint64 cacheSize);
133 MCAPI uint64 estimateMemoryUsage()
const;
135 MCFOLD
void frameUpdate();
137 MCAPI ::BedrockTextureData
const* getBedrockTextureData(::ResourceLocation
const& resourceLocation)
const;
139 MCAPI ::cg::ImageBuffer* getCachedImage(::ResourceLocation
const& resourceLocation)
const;
141 MCAPI ::cg::ImageBuffer* getCachedImageOrLoadAsync(::ResourceLocation
const& imageToLoad);
143 MCAPI ::cg::ImageBuffer* getCachedImageOrLoadSync(::ResourceLocation
const& resourceLocation,
bool forceReload);
145 MCAPI ::ImageBufferResourceManager getImageBufferResourceManagerCopy()
const;
147 MCFOLD ::cg::ImageBuffer
const& getMissingImageBuffer()
const;
149 MCAPI ::cg::ImageBuffer*
150 insertImageIntoCache(::ResourceLocation
const& resourceLocation, ::cg::ImageBuffer&& imageBuffer);
153 ::ResourceLocation
const& resourceLocation,
155 ::cg::TextureSetLayerType textureType
158 MCAPI ::IsMissingTexture isMissingTexture(::ResourceLocation
const& resourceLocation)
const;
160 MCAPI
bool isReloading()
const;
162 MCAPI ::nonstd::expected<void, ::std::error_condition>
163 loadImageSyncAndInsertIntoCache(::ResourceLocation
const& resourceLocation,
bool splitAsArray);
165 MCAPI ::Bedrock::Threading::Async<void> loadTextureAsync(
166 ::ResourceLocation
const& resourceLocation,
167 ::TextureLoadMode textureLoadMode,
168 ::std::optional<::ResourceLoadType> resourceLoadType,
169 ::std::optional<uint> optLoadOrder
173 loadTexturesAsync(::gsl::span<::ResourceLocation> locations, ::std::optional<::ResourceLoadType> resourceLoadType);
175 MCAPI
void reloadAllTextures();
177 MCAPI
void reloadImages(
178 ::gsl::span<::ResourceLocationPair> imagesToLoadAsync,
179 ::gsl::span<::ResourceLocation> imagesToImmediatelyLoad,
180 ::std::vector<::ResourceLocation> texturesToKeep,
185 setTextureMetadata(::ResourceLocation
const& resourceLocation, ::mce::TextureDescription
const& textureDescription);
187 MCAPI
void setTextureMetadata(
188 ::ResourceLocation
const& resourceLocation,
189 ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition>> textureSetDefinition
192 MCAPI
void setTextureMetadata(
193 ::ResourceLocation
const& resourceLocation,
194 ::cg::TextureSetImageDescription
const& textureSetImageDescription
197 MCAPI
bool shouldLoadPBRResources()
const;
199 MCAPI
void touchTextureInLRUCache(::ResourceLocation
const& resourceLocation);
201 MCAPI
void trimLRUCache();
203 MCAPI
void unloadAllTextures();
205 MCAPI
bool unloadTexture(::ResourceLocation
const& resourceLocation,
bool assertOnFailure);
207 MCAPI ::BedrockTexture& uploadTexture(::ResourceLocation
const& resourceLocation, ::cg::ImageBuffer imageBuffer);
209 MCAPI ::BedrockTexture& uploadTexture(
210 ::ResourceLocation
const& resourceLocation,
211 ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition>> textureSetDefinition
214 MCAPI ::BedrockTexture& uploadTexture(
215 ::ResourceLocation
const& resourceLocation,
216 ::mce::TextureContainer&& textureContainer,
217 ::std::string_view optionalIdentifier
225 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
226 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
227 ::mce::TextureResourceService& textureResourceService
231 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
232 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
233 ::mce::TextureResourceService& textureResourceService,
234 ::std::shared_ptr<::mce::ImageResourceLoader> imageResourceLoader
247 MCAPI ::mce::TexturePtr $getTexture(
248 ::ResourceLocation
const& resourceLocation,
249 bool const forceReload,
250 ::std::optional<uint> optLoadOrder,
251 ::cg::TextureSetLayerType
const textureType
Definition BedrockTexture.h:5
Definition IAdvancedGraphicsOptions.h:16
Definition ResourceLoadManager.h:19
Definition ResourceLocationPair.h:9
Definition TextureSetDefinition.h:20
Definition TextureSetImageDescription.h:18
Definition ImageResourceLoader.h:18
Definition TextureContainer.h:7
Definition TextureGroup.h:7
static MCAPI void ** $vftableForEnableNonOwnerReferences()
static MCAPI void ** $vftableForTextureGroupBase()
Definition TexturePtr.h:7
Definition BedrockTextureData.h:5
Definition TextureDescription.h:7
Definition TextureResourceService.h:7