LeviLamina
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UseTimeDepleted.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/pub_sub/Publisher.h"
7#include "mc/world/item/ItemUseMethod.h"
8#include "mc/world/item/components/ItemComponent.h"
9
10// auto generated forward declare list
11// clang-format off
12class HashedString;
13class ItemStack;
14class Level;
15class Player;
16namespace Bedrock::PubSub::ThreadModel { struct SingleThreaded; }
17// clang-format on
18
19namespace PublisherItemComponent {
20
23 void(::ItemUseMethod&, ::ItemStack const&, ::ItemStack&, ::Player&, ::Level&),
24 ::Bedrock::PubSub::ThreadModel::SingleThreaded,
25 0> {
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual ~UseTimeDepleted() /*override*/ = default;
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCAPI static ::HashedString const& getIdentifier();
36 // NOLINTEND
37
38public:
39 // vftables
40 // NOLINTBEGIN
42
43 MCNAPI static void** $vftable();
44
45 MCNAPI static void** $vftableForConnector();
46 // NOLINTEND
47};
48
49} // namespace PublisherItemComponent
Definition Publisher.h:8
Definition HashedString.h:5
Definition ItemComponent.h:16
Definition ItemStack.h:26
Definition Level.h:249
Definition Player.h:125
Definition UseTimeDepleted.h:25
static MCAPI void ** $vftableForDispatchingPublisherBase()
static MCAPI void ** $vftableForConnector()