LeviLamina
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UseTimeDepleted.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/pub_sub/Publisher.h"
7#include "mc/world/item/ItemUseMethod.h"
8#include "mc/world/item/components/ItemComponent.h"
9
10// auto generated forward declare list
11// clang-format off
12class HashedString;
13class ItemStack;
14class Level;
15class Player;
16namespace Bedrock::PubSub::ThreadModel { struct SingleThreaded; }
17// clang-format on
18
19namespace PublisherItemComponent {
20
23 void(::ItemUseMethod&, ::ItemStack const&, ::ItemStack&, ::Player&, ::Level&),
24 ::Bedrock::PubSub::ThreadModel::SingleThreaded,
25 0> {
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 // vIndex: 0
30 virtual ~UseTimeDepleted() /*override*/ = default;
31 // NOLINTEND
32
33public:
34 // static functions
35 // NOLINTBEGIN
36 MCAPI static ::HashedString const& getIdentifier();
37 // NOLINTEND
38
39public:
40 // vftables
41 // NOLINTBEGIN
43
44 MCNAPI static void** $vftable();
45
46 MCNAPI static void** $vftableForConnector();
47 // NOLINTEND
48};
49
50} // namespace PublisherItemComponent
Definition Publisher.h:8
Definition HashedString.h:5
Definition ItemComponent.h:16
Definition ItemStack.h:25
Definition Level.h:238
Definition Player.h:119
Definition UseTimeDepleted.h:25
static MCAPI void ** $vftableForDispatchingPublisherBase()
static MCAPI void ** $vftableForConnector()