3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
11namespace ScriptModuleMinecraft {
class ScriptBlockPermutation; }
12namespace Scripting {
struct ClassBinding; }
15namespace ScriptModuleMinecraft {
54 MCNAPI static ::Scripting::ClassBinding
bindV010();
Definition BlockState.h:13
Definition IScriptBlockProperty.h:17
MCAPI IScriptBlockProperty(::std::string name, ::BlockState const &blockState, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > blockPermutation)
MCAPI void * $ctor(::std::string name, ::BlockState const &blockState, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlockPermutation > blockPermutation)
static MCAPI ::Scripting::ClassBinding bindV010()
static MCAPI void ** $vftable()
MCAPI::ScriptModuleMinecraft::IScriptBlockProperty & operator=(::ScriptModuleMinecraft::IScriptBlockProperty &&)
Definition StrongTypedObjectHandle.h:8