LeviLamina
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LegacySpringsFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/feature/Feature.h"
7
8// auto generated forward declare list
9// clang-format off
10class BaseGameVersion;
11class BlockPos;
12class BlockSource;
13class FeatureRegistry;
14class Random;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 // vIndex: 0
36 virtual ~LegacySpringsFeature() /*override*/ = default;
37
38 // vIndex: 4
39 virtual bool place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const /*override*/;
40 // NOLINTEND
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCAPI LegacySpringsFeature(::FeatureRegistry const& registry, ::BaseGameVersion const& baseGameVersion);
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCAPI void* $ctor(::FeatureRegistry const& registry, ::BaseGameVersion const& baseGameVersion);
52 // NOLINTEND
53
54public:
55 // destructor thunk
56 // NOLINTBEGIN
57
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63 MCAPI bool $place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const;
64 // NOLINTEND
65
66public:
67 // vftables
68 // NOLINTBEGIN
69 MCAPI static void** $vftable();
70 // NOLINTEND
71};
Definition BaseGameVersion.h:13
Definition BlockPos.h:18
Definition BlockSource.h:67
Definition FeatureRegistry.h:18
Definition Feature.h:18
Definition LegacySpringsFeature.h:17
Definition Random.h:16
Definition Alias.h:14