LeviLamina
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LegacySpringsFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/world/level/levelgen/feature/Feature.h"
8#include "mc/world/level/levelgen/feature/IFeature.h"
9
10// auto generated forward declare list
11// clang-format off
12class BaseGameVersion;
13class BlockPos;
14class BlockSource;
15class FeatureRegistry;
16class Random;
17// clang-format on
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mWaterSpringFeature;
24 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mLavaSpringFeature;
25 ::ll::TypedStorage<1, 1, bool> mIsCavesAndCliffsUpdate;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 // vIndex: 0
36 virtual ~LegacySpringsFeature() /*override*/ = default;
37
38 // vIndex: 4
39 virtual bool place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const /*override*/;
40 // NOLINTEND
41
42public:
43 // member functions
44 // NOLINTBEGIN
45 MCAPI LegacySpringsFeature(::FeatureRegistry const& registry, ::BaseGameVersion const& baseGameVersion);
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCAPI void* $ctor(::FeatureRegistry const& registry, ::BaseGameVersion const& baseGameVersion);
52 // NOLINTEND
53
54public:
55 // virtual function thunks
56 // NOLINTBEGIN
57 MCAPI bool $place(::BlockSource& region, ::BlockPos const& origin, ::Random& random) const;
58 // NOLINTEND
59
60public:
61 // vftables
62 // NOLINTBEGIN
63 MCNAPI static void** $vftable();
64 // NOLINTEND
65};
Definition BaseGameVersion.h:8
Definition BlockPos.h:17
Definition BlockSource.h:66
Definition FeatureRegistry.h:18
Definition Feature.h:18
Definition LegacySpringsFeature.h:19
static MCAPI void ** $vftable()
Definition Random.h:10