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virtual bool | canUse ()=0 |
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virtual bool | canContinueToUse () |
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virtual bool | canBeInterrupted () |
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virtual void | start () |
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virtual void | stop () |
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virtual void | tick () |
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virtual void | appendDebugInfo (::std::string &str) const =0 |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD int | getRequiredControlFlags () const |
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MCAPI ushort | getTypeId () const |
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MCFOLD void | setRequiredControlFlags (int requiredControlFlags) |
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MCAPI void * | $ctor () |
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MCAPI void | $dtor () |
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MCFOLD bool | $canContinueToUse () |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD void | $start () |
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MCFOLD void | $stop () |
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MCFOLD void | $tick () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 8, 32, ::std::string > | mDebugName |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
◆ $vftable()
| MCAPI void ** BaseGoal::$vftable |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: