LeviLamina
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MovementInterpolatorComponent Struct Reference

Public Member Functions

MCAPI bool canStartLerpTo (bool mustBeCompleted) const
MCAPI bool isActive () const
MCAPI void lerpTo (::Vec3 const &pos, ::Vec2 const &rot, int steps)
MCAPI void lerpToRotation (::Vec2 const &rot, int steps)
MCAPI void reset ()
MCAPI void setHeadYawLerpTarget (float headYaw, int steps)

Public Attributes

::ll::TypedStorage< 4, 12, ::Vec3mPos
::ll::TypedStorage< 4, 8, ::Vec2mRot
::ll::TypedStorage< 4, 4, float > mHeadYaw
::ll::TypedStorage< 4, 4, int > mPositionSteps
::ll::TypedStorage< 4, 4, int > mRotationSteps
::ll::TypedStorage< 4, 4, int > mHeadYawSteps
::ll::TypedStorage< 1, 1, bool > mMustBeCompleted
::ll::TypedStorage< 1, 1, bool > mPlayerControlServerVehicle

The documentation for this struct was generated from the following file: