3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
18 ::ll::TypedStorage<8, 8, ::gsl::not_null<::IMinecraftGame*>> mGame;
24 virtual ~MinecraftGameShimComponent() =
default;
26 virtual bool isInGame()
const;
28 virtual void requestLeaveGame(
bool switchScreen,
bool sync);
30 virtual void quit(::std::string
const& src, ::std::string
const& reason);
32 virtual ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap> retrieveCIDToClientMap()
const;
42 MCNAPI
void $quit(::std::string
const& src, ::std::string
const& reason);
Definition IMinecraftGame.h:5
Definition MinecraftGameShimComponent.h:5
MCAPI bool $isInGame() const
MCAPI void $requestLeaveGame(bool switchScreen, bool sync)
static MCAPI void ** $vftable()
MCAPI void $quit(::std::string const &src, ::std::string const &reason)
MCAPI ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > $retrieveCIDToClientMap() const
Definition ControllerIDtoClientMap.h:13