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virtual bool | isInGame () const |
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virtual void | requestLeaveGame (bool switchScreen, bool sync) |
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virtual void | quit (::std::string const &src, ::std::string const &reason) |
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virtual ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > | retrieveCIDToClientMap () const |
| MCAPI bool | $isInGame () const |
| MCAPI void | $requestLeaveGame (bool switchScreen, bool sync) |
| MCAPI void | $quit (::std::string const &src, ::std::string const &reason) |
| MCAPI ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > | $retrieveCIDToClientMap () const |
◆ $isInGame()
| MCAPI bool MinecraftGameShimComponent::$isInGame |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $requestLeaveGame()
| MCAPI void MinecraftGameShimComponent::$requestLeaveGame |
( |
bool | switchScreen, |
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bool | sync ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $quit()
| MCAPI void MinecraftGameShimComponent::$quit |
( |
::std::string const & | src, |
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::std::string const & | reason ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $retrieveCIDToClientMap()
| MCAPI ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap > MinecraftGameShimComponent::$retrieveCIDToClientMap |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** MinecraftGameShimComponent::$vftable |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: