24 ::ll::TypedStorage<4, 4, int> mFrame;
25 ::ll::TypedStorage<4, 4, float> mRot;
26 ::ll::TypedStorage<4, 4, float> mRotA;
32 MCAPI
int update(
::Actor& actor,
bool instant);
34 MCAPI
int updateFromPosition(
44 MCAPI
int updateFromPosition(
63 MCAPI static ::BlockPos pointTowardsLastDeathLocation(
::BlockSource const* region,
::Actor* actor);