|
CompassSpriteCalculator & | operator= (CompassSpriteCalculator const &) |
|
| CompassSpriteCalculator (CompassSpriteCalculator const &) |
|
MCAPI int | update (::Actor &actor, bool instant) |
|
MCAPI int | updateFromPosition (::BlockSource const *region, ::Actor *actor, float x, float z, float yRot, bool isZFlipped, bool instant) |
|
MCAPI int | updateFromPosition (::BlockSource const *, ::BlockPos const &lookTowards, float x, float z, float yRot, bool isZFlipped, bool instant, bool spin) |
|
◆ update()
MCAPI int CompassSpriteCalculator::update |
( |
::Actor & | actor, |
|
|
bool | instant ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ updateFromPosition() [1/2]
MCAPI int CompassSpriteCalculator::updateFromPosition |
( |
::BlockSource const * | region, |
|
|
::Actor * | actor, |
|
|
float | x, |
|
|
float | z, |
|
|
float | yRot, |
|
|
bool | isZFlipped, |
|
|
bool | instant ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ updateFromPosition() [2/2]
MCAPI int CompassSpriteCalculator::updateFromPosition |
( |
::BlockSource const * | , |
|
|
::BlockPos const & | lookTowards, |
|
|
float | x, |
|
|
float | z, |
|
|
float | yRot, |
|
|
bool | isZFlipped, |
|
|
bool | instant, |
|
|
bool | spin ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isInLastDeathDimension()
static MCAPI bool CompassSpriteCalculator::isInLastDeathDimension |
( |
::BlockSource const * | region, |
|
|
::Actor * | actor ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isInOverworldDimension()
static MCAPI bool CompassSpriteCalculator::isInOverworldDimension |
( |
::BlockSource const * | region, |
|
|
::Actor * | ) |
|
static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ pointTowardsLastDeathLocation()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ pointTowardsSpawnPoint()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: