3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
14namespace RandomScatteredLargeFeatureDetails {
19 enum class Type :
int {
42 virtual int getMaxYSpawnOffset()
const ;
45 virtual ::std::string_view getStructureName()
const ;
Definition BiomeSource.h:19
Definition IPreliminarySurfaceProvider.h:8
Definition ScatteredFeatureStart.h:16
MCAPI ScatteredFeatureStart(::BiomeSource const &source, short seaLevel, int chunkX, int chunkZ, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel)
MCAPI::std::string_view $getStructureName() const
MCAPI int $getMaxYSpawnOffset() const
static MCAPI void ** $vftable()
MCAPI void * $ctor(::BiomeSource const &source, short seaLevel, int chunkX, int chunkZ, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel)
Definition StructureStart.h:15
Definition SwamplandHut.h:17