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ActorSelectorArgs Struct Reference

Public Member Functions

MCAPI ActorSelectorArgs ()
 
MCAPI ActorSelectorArgs (::ActorSelectorArgs const &)
 
MCAPI ActorSelectorArgs (::ActorSelectorArgs &&)
 
MCAPI::ActorSelectorArgs & operator= (::ActorSelectorArgs const &)
 
MCAPI::ActorSelectorArgs & operator= (::ActorSelectorArgs &&)
 
MCAPI ~ActorSelectorArgs ()
 
MCAPI void * $ctor ()
 
MCAPI void * $ctor (::ActorSelectorArgs const &)
 
MCAPI void * $ctor (::ActorSelectorArgs &&)
 
MCAPI void $dtor ()
 

Static Public Member Functions

static MCAPI ::std::pair< int, int > const & DEFAULT_LEVEL ()
 
static MCAPI ::std::pair< float, float > const & DEFAULT_X_ROTATION ()
 
static MCAPI ::std::pair< float, float > const & DEFAULT_Y_ROTATION ()
 

Public Attributes

::ll::TypedStorage< 4, 4, ::ActorSelectorType > mSelectionType
 
::ll::TypedStorage< 8, 40, ::std::optional<::std::string > > mExplicitId
 
::ll::TypedStorage< 8, 24, ::std::vector<::InvertableFilter<::std::string > > > mTypeFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::InvertableFilter<::std::string > > > mTagFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::InvertableFilter<::std::string > > > mNameFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::InvertableFilter<::std::string > > > mFamilyFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::InvertableFilter<::GameType > > > mGameModeFilters
 
::ll::TypedStorage< 4, 8, ::std::optional< int > > mCount
 
::ll::TypedStorage< 4, 8, ::std::optional< float > > mRadiusMax
 
::ll::TypedStorage< 4, 8, ::std::optional< float > > mRadiusMin
 
::ll::TypedStorage< 4, 20, ::std::optional<::CommandPosition > > mPosition
 
::ll::TypedStorage< 4, 16, ::std::optional<::Vec3 > > mDeltas
 
::ll::TypedStorage< 4, 12, ::std::optional<::std::pair< float, float > > > mXRotation
 
::ll::TypedStorage< 4, 12, ::std::optional<::std::pair< float, float > > > mYRotation
 
::ll::TypedStorage< 4, 12, ::std::optional<::std::pair< int, int > > > mLevel
 
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mForceDimensionFiltering
 
::ll::TypedStorage< 8, 24, ::std::vector<::std::pair<::std::string, ::CommandIntegerRange > > > mScoreFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::HasItemFilter > > mHasItemFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::HasPermissionFilter > > mHasPermissionFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::HasPropertyFilter > > mHasPropertyFilters
 
::ll::TypedStorage< 8, 24, ::std::vector<::CodeBuilderSelectorFilter > > mCodeBuilderFilters
 

Constructor & Destructor Documentation

◆ ActorSelectorArgs() [1/3]

MCAPI ActorSelectorArgs::ActorSelectorArgs ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ActorSelectorArgs() [2/3]

MCAPI ActorSelectorArgs::ActorSelectorArgs ( ::ActorSelectorArgs const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ActorSelectorArgs() [3/3]

MCAPI ActorSelectorArgs::ActorSelectorArgs ( ::ActorSelectorArgs && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~ActorSelectorArgs()

MCAPI ActorSelectorArgs::~ActorSelectorArgs ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ operator=() [1/2]

MCAPI::ActorSelectorArgs & ActorSelectorArgs::operator= ( ::ActorSelectorArgs const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=() [2/2]

MCAPI::ActorSelectorArgs & ActorSelectorArgs::operator= ( ::ActorSelectorArgs && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ DEFAULT_LEVEL()

static MCAPI ::std::pair< int, int > const & ActorSelectorArgs::DEFAULT_LEVEL ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ DEFAULT_X_ROTATION()

static MCAPI ::std::pair< float, float > const & ActorSelectorArgs::DEFAULT_X_ROTATION ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ DEFAULT_Y_ROTATION()

static MCAPI ::std::pair< float, float > const & ActorSelectorArgs::DEFAULT_Y_ROTATION ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/3]

MCAPI void * ActorSelectorArgs::$ctor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/3]

MCAPI void * ActorSelectorArgs::$ctor ( ::ActorSelectorArgs const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [3/3]

MCAPI void * ActorSelectorArgs::$ctor ( ::ActorSelectorArgs && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ActorSelectorArgs::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: