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MCAPI | DataStoreQueryBool (::Bedrock::DDUI::DataStoreSyncClient *dataStore, ::std::string dataStoreName, ::std::string propertyName, ::std::string path) |
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MCAPI | DataStoreQueryBool (::OreUI::GameDependencies const &, ::OreUI::ClientDependencies const &client, ::std::string dataStoreName, ::std::string propertyName, ::std::string path) |
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MCAPI void * | $ctor (::Bedrock::DDUI::DataStoreSyncClient *dataStore, ::std::string dataStoreName, ::std::string propertyName, ::std::string path) |
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MCAPI void * | $ctor (::OreUI::GameDependencies const &, ::OreUI::ClientDependencies const &client, ::std::string dataStoreName, ::std::string propertyName, ::std::string path) |
◆ $vftableForIQuery()
| MCAPI void ** OreUI::DataStoreQueryBool::$vftableForIQuery |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForPropertyObject()
| MCAPI void ** OreUI::DataStoreQueryBool::$vftableForPropertyObject |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: