LeviLamina
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ApplyAnimationCache Struct Reference

Public Attributes

::ll::TypedStorage< 1, 1, bool > mHasActor
::ll::TypedStorage< 1, 1, bool > mHasLevel
::ll::TypedStorage< 1, 1, bool > mIsAnimationPaused
::ll::TypedStorage< 1, 1, bool > mIsSimPaused
::ll::TypedStorage< 1, 1, bool > mIsClientSide
::ll::TypedStorage< 1, 1, bool > mClientBonesNeedInit
::ll::TypedStorage< 1, 1, bool > mShouldActorUpdateEffects
::ll::TypedStorage< 1, 1, bool > mShouldActorUpdateBonesAndEffects

The documentation for this struct was generated from the following file: