25 ::ll::TypedStorage<8, 8, ::ActorUniqueID> ownerId;
26 ::ll::TypedStorage<1, 1, bool> mInGround;
37 virtual void normalTick() ;
43 virtual ::ActorUniqueID getSourceUniqueID()
const ;
46 virtual void addAdditionalSaveData(
::CompoundTag& tag)
const ;
52 virtual float getInertia();
55 virtual ::ParticleType getTrailParticle();
58 virtual bool shouldBurn();
73 MCAPI
void _setPower(
::Vec3 const& power);
95 MCAPI
void $normalTick();
99 MCFOLD ::ActorUniqueID $getSourceUniqueID()
const;
105 MCAPI
float $getInertia();
107 MCFOLD ::ParticleType $getTrailParticle();
109 MCFOLD
bool $shouldBurn();
Definition EntityContext.h:16