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OverworldBiomeBuilder & | operator= (OverworldBiomeBuilder const &) |
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| OverworldBiomeBuilder (OverworldBiomeBuilder const &) |
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MCAPI | OverworldBiomeBuilder (::BaseGameVersion const &baseGameVersion, ::Experiments const &experiments) |
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MCAPI void | _addHighSlice (::std::vector<::BiomeNoiseTarget > &biomes, ::ClimateUtils::Parameter const &weirdness, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI void | _addInlandBiomes (::std::vector<::BiomeNoiseTarget > &biomes, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI void | _addLowSlice (::std::vector<::BiomeNoiseTarget > &biomes, ::ClimateUtils::Parameter const &weirdness, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI void | _addMidSlice (::std::vector<::BiomeNoiseTarget > &biomes, ::ClimateUtils::Parameter const &weirdness, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI void | _addPeaks (::std::vector<::BiomeNoiseTarget > &biomes, ::ClimateUtils::Parameter const &weirdness, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI void | _addSurfaceBiome (::std::vector<::BiomeNoiseTarget > &biomes, ::ClimateUtils::Parameter const &temperature, ::ClimateUtils::Parameter const &humidity, ::ClimateUtils::Parameter const &continentalness, ::ClimateUtils::Parameter const &erosion, ::ClimateUtils::Parameter const &weirdness, float offset, ::Biome const *second) const |
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MCAPI void | _addUndergroundBiome (::std::vector<::BiomeNoiseTarget > &biomes, ::ClimateUtils::Parameter const &temperature, ::ClimateUtils::Parameter const &humidity, ::ClimateUtils::Parameter const &continentalness, ::ClimateUtils::Parameter const &erosion, ::ClimateUtils::Parameter const &weirdness, float offset, ::Biome const *second) const |
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MCAPI void | _addUndergroundBiomes (::std::vector<::BiomeNoiseTarget > &biomes, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI void | _addValleys (::std::vector<::BiomeNoiseTarget > &biomes, ::ClimateUtils::Parameter const &weirdness, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI::Biome const * | _pickBadlandsBiome (int humidityIndex, ::ClimateUtils::Parameter const &weirdness, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI::Biome const * | _pickBeachBiome (int temperatureIndex, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI::Biome const * | _pickSlopeBiome (int temperatureIndex, int humidityIndex, ::ClimateUtils::Parameter const &weirdness, ::BiomeRegistry const &biomeRegistry) const |
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MCAPI void | _populateBiomeArrays (::BiomeRegistry const &biomeRegistry) const |
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MCAPI void * | $ctor (::BaseGameVersion const &baseGameVersion, ::Experiments const &experiments) |
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::ll::TypedStorage< 8, 16, ::ClimateUtils::Parameter const > | FROZEN_RANGE |
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::ll::TypedStorage< 8, 16, ::ClimateUtils::Parameter const > | UNFROZEN_RANGE |
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::ll::TypedStorage< 2, 20, ::BiomeIdType[2][5]> | OCEANS_IDS |
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::ll::TypedStorage< 2, 50, ::BiomeIdType[5][5]> | MIDDLE_BIOMES_IDS |
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::ll::TypedStorage< 2, 50, ::BiomeIdType[5][5]> | MIDDLE_BIOMES_VARIANT_IDS |
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::ll::TypedStorage< 2, 50, ::BiomeIdType[5][5]> | PLATEAU_BIOMES_IDS |
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::ll::TypedStorage< 2, 50, ::BiomeIdType[5][5]> | PLATEAU_BIOMES_IDS_1_21_60 |
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::ll::TypedStorage< 2, 50, ::BiomeIdType[5][5]> | PLATEAU_BIOMES_VARIANT_IDS |
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::ll::TypedStorage< 2, 50, ::BiomeIdType[5][5]> | PLATEAU_BIOMES_VARIANT_IDS_1_21_60 |
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::ll::TypedStorage< 2, 50, ::BiomeIdType[5][5]> | EXTREME_HILLS_IDS |
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::ll::TypedStorage< 8, 8, ::BaseGameVersion const & > | mBaseGameVersion |
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::ll::TypedStorage< 8, 8, ::Experiments const & > | mExperiments |
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::ll::TypedStorage< 8, 80, ::std::array<::std::array<::Biome const *, 5 >, 2 > > | OCEANS |
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::ll::TypedStorage< 8, 200, ::std::array<::std::array<::Biome const *, 5 >, 5 > > | MIDDLE_BIOMES |
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::ll::TypedStorage< 8, 200, ::std::array<::std::array<::Biome const *, 5 >, 5 > > | MIDDLE_BIOMES_VARIANT |
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::ll::TypedStorage< 8, 200, ::std::array<::std::array<::Biome const *, 5 >, 5 > > | PLATEAU_BIOMES |
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::ll::TypedStorage< 8, 200, ::std::array<::std::array<::Biome const *, 5 >, 5 > > | PLATEAU_BIOMES_VARIANT |
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::ll::TypedStorage< 8, 200, ::std::array<::std::array<::Biome const *, 5 >, 5 > > | EXTREME_HILLS |
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