3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/gametest/framework/IGameTestListener.h"
26 GameTestInstanceLedger& operator=(GameTestInstanceLedger
const&);
27 GameTestInstanceLedger(GameTestInstanceLedger
const&);
28 GameTestInstanceLedger();
Definition BoundingBox.h:13
MCAPI GameTestInstanceLedger(::LevelStorage &storage)
MCAPI void $onTestStructureLoaded(::gametest::BaseGameTestInstance &testInstance)
MCAPI ::std::vector<::BoundingBox > getBoundingBoxes(::DimensionType dimension) const
static MCAPI ::std::string const & GAME_TEST_INSTANCE_PREFIX()
MCAPI void clear(::DimensionType dimension)
MCAPI void * $ctor(::LevelStorage &storage)
static MCAPI void ** $vftable()
Definition LevelStorage.h:26
Definition BaseGameTestInstance.h:25
Definition IGameTestListener.h:12
Definition DimensionType.h:5