3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/AutomaticID.h"
7#include "mc/gametest/framework/IGameTestListener.h"
26 GameTestInstanceLedger& operator=(GameTestInstanceLedger
const&);
27 GameTestInstanceLedger(GameTestInstanceLedger
const&);
28 GameTestInstanceLedger();
35 virtual ~GameTestInstanceLedger() =
default;
43 MCNAPI
void clear(::DimensionType dimension);
Definition Dimension.h:85
MCAPI GameTestInstanceLedger(::LevelStorage &storage)
MCAPI void $onTestStructureLoaded(::gametest::BaseGameTestInstance &testInstance)
static MCAPI ::std::string const & GAME_TEST_INSTANCE_PREFIX()
MCAPI void clear(::DimensionType dimension)
MCAPI void * $ctor(::LevelStorage &storage)
static MCAPI void ** $vftable()
Definition LevelStorage.h:25
Definition BaseGameTestInstance.h:23
Definition IGameTestListener.h:12