LeviLamina
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PlayerDestroy::DestroyProgressContext Struct Reference

Public Member Functions

DestroyProgressContextoperator= (DestroyProgressContext const &)
 
 DestroyProgressContext (DestroyProgressContext const &)
 

Public Attributes

::ll::TypedStorage< 8, 8, ::EntityContext const & > provider
 
::ll::TypedStorage< 8, 8, ::Block const & > block
 
::ll::TypedStorage< 8, 8, ::ItemStack const & > selectedItem
 
::ll::TypedStorage< 8, 8, ::PlayerDestroyProgressCacheComponent & > progressCache
 
::ll::TypedStorage< 1, 1, bool const > isRiding
 
::ll::TypedStorage< 1, 1, bool const > isOnGround
 
::ll::TypedStorage< 1, 1, bool const > isFlying
 
::ll::TypedStorage< 1, 1, bool const > actorIsUnderWater
 
::ll::TypedStorage< 1, 1, bool const > actorHasAquaAffinityArmor
 

The documentation for this struct was generated from the following file: