LeviLamina
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PlayerDestroy::DestroyProgressContext Struct Reference

Public Member Functions

DestroyProgressContext & operator= (DestroyProgressContext const &)
 DestroyProgressContext (DestroyProgressContext const &)

Public Attributes

::ll::TypedStorage< 8, 8, ::EntityContext const & > provider
::ll::TypedStorage< 8, 8, ::Block const & > block
::ll::TypedStorage< 8, 8, ::ItemStack const & > selectedItem
::ll::TypedStorage< 8, 8, ::PlayerDestroyProgressCacheComponent & > progressCache
::ll::TypedStorage< 1, 1, bool const > isRiding
::ll::TypedStorage< 1, 1, bool const > isOnGround
::ll::TypedStorage< 1, 1, bool const > isFlying
::ll::TypedStorage< 1, 1, bool const > actorIsUnderWater
::ll::TypedStorage< 1, 1, bool const > actorHasAquaAffinityArmor

The documentation for this struct was generated from the following file: